What is Visual SceneMaker?
Visual SceneMaker is an authoring
tool for creating interactive presentations aimed
to non-programming experts. It supports
the modeling of verbal and non-verbal behavior of
Virtual Characters and robots. Therefore, it provides users
with a graphical interface and a simple scripting
language that allows them to create rich and
compelling content.
Virtual Characters with different
non-verbal behavior
SceneMaker’s central authoring
paradigm is the separation of content (e.g. What a
character should say and how) and logic
(e.g. reaction to user input and/or internal processes). The content is organized as a
collection of Scenes which are specified in a
multi-modal scenescript resembling a movie script
with dialogue utterances and stage directions for
controlling gestures, postures, and facial
expressions. The logic of an interactive
performance and the interaction with virtual
characters is controlled by a Sceneflow,
which is a nested graph similar to Harel's statecharts.
Visual SceneMaker Workspace
The implementation of
Visual SceneMaker relies on an
interpreter approach, allowing real-time
visualization of running Sceneflows
and Scenes.
Visual SceneMaker has successfully been used in several applications and in field tests with school students and college students proving that it can be a useful educational tool.
References
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[ Patrick Gebhard, Gregor Mehlmann, Michael Kipp. (2011) ]
Visual SceneMaker — A tool for authoring interactive virtual characters.
Journal on Multimodal User Interfaces July 2012, Volume 6, Issue 1-2, pp 3-11
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